The cloud gaming market is expected to reach nearly USD 7.4 billion in 2028, according to Brandessence. With growth compounding annually, Newzoo estimates that cloud gaming can reach USD 6.3 billion in global consumer spending by 2024. While cloud gaming won't fully replace traditional PC and console gaming, it opens many possibilities for developers and players.
Many good cloud gaming services exist on the market now, but they all face the same challenges, with some already shutting down. But there is one solution that delivers a profitable approach to incorporating cloud gaming as part of a developer or publisher business strategy: Xsolla Cloud Gaming. Let's delve more into the details.
Cloud gaming means playing video games on remote servers without downloading or installing them on a local PC or console. Similar to other entertainment streaming services like Netflix or Twitch, the game is streamed from the cloud and requires a reliable internet connection. The difference is that the game is rendered on a remote PC, and it picks up player inputs so they can play and interact with the game locally on their own device.
This technology opens up new opportunities for both creators and players. Cloud gaming enables developers and publishers to reach a broader audience and generate more income by lowering the hardware bar and financial limitations. For players, this means they can access and experience high-quality, new games without needing to purchase the latest gaming computer.
Prominent brands have already taken advantage of increasing interest in video games, launching cloud gaming services to provide an affordable solution and expand the market. However, as we saw in the case of Google closing its Stadia service, not all companies can successfully navigate the persistent challenges and many end up shutting down.
Why does that happen? There are several factors:
Our Cloud Gaming solution lets developers and publishers distribute PC games through branded websites, allowing their players to stream and enjoy a high-quality game experience without needing a gaming PC. These websites also act as a central hub for community engagement, analytics, increased revenue generation, and more.
One big difference between Xsolla and the typical companies that offer cloud gaming: we are an aggregator of vendors and streaming platforms, supplying developers and publishers with cloud and streaming resources that cover most of the globe. This results in savings on hardware purchases and a much broader audience reach worldwide.
Additionally, we provide developers with a new monetization model: pay-as-you-go (PAYG). With this model, players pay only for the time they spend in a game. This helps control their spending and not waste money.
For example, instead of paying for a monthly subscription and playing only twice a month, with PAYG they pay only for the time they actually spend playing. According to Newzoo's report, 64% of cloud gamers play less than twice a week, so PAYG is more beneficial for them than purchasing a subscription.
Cloud Gaming Solution allows developers and publishers to:
The cloud gaming market is expected to reach nearly USD 7.4 billion in 2028, according to Brandessence. With growth compounding annually, Newzoo estimates that cloud gaming can reach USD 6.3 billion in global consumer spending by 2024. While cloud gaming won't fully replace traditional PC and console gaming, it opens many possibilities for developers and players.
Many good cloud gaming services exist on the market now, but they all face the same challenges, with some already shutting down. But there is one solution that delivers a profitable approach to incorporating cloud gaming as part of a developer or publisher business strategy: Xsolla Cloud Gaming. Let's delve more into the details.
Cloud gaming means playing video games on remote servers without downloading or installing them on a local PC or console. Similar to other entertainment streaming services like Netflix or Twitch, the game is streamed from the cloud and requires a reliable internet connection. The difference is that the game is rendered on a remote PC, and it picks up player inputs so they can play and interact with the game locally on their own device.
This technology opens up new opportunities for both creators and players. Cloud gaming enables developers and publishers to reach a broader audience and generate more income by lowering the hardware bar and financial limitations. For players, this means they can access and experience high-quality, new games without needing to purchase the latest gaming computer.
Prominent brands have already taken advantage of increasing interest in video games, launching cloud gaming services to provide an affordable solution and expand the market. However, as we saw in the case of Google closing its Stadia service, not all companies can successfully navigate the persistent challenges and many end up shutting down.
Why does that happen? There are several factors:
Our Cloud Gaming solution lets developers and publishers distribute PC games through branded websites, allowing their players to stream and enjoy a high-quality game experience without needing a gaming PC. These websites also act as a central hub for community engagement, analytics, increased revenue generation, and more.
One big difference between Xsolla and the typical companies that offer cloud gaming: we are an aggregator of vendors and streaming platforms, supplying developers and publishers with cloud and streaming resources that cover most of the globe. This results in savings on hardware purchases and a much broader audience reach worldwide.
Additionally, we provide developers with a new monetization model: pay-as-you-go (PAYG). With this model, players pay only for the time they spend in a game. This helps control their spending and not waste money.
For example, instead of paying for a monthly subscription and playing only twice a month, with PAYG they pay only for the time they actually spend playing. According to Newzoo's report, 64% of cloud gamers play less than twice a week, so PAYG is more beneficial for them than purchasing a subscription.
Cloud Gaming Solution allows developers and publishers to:
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